iOS App — Concept Preview

The metrics your stopwatch
can't catch.

Sprinter is a planned iPhone companion to Sprinting.run. It uses the phone's camera, motion sensors, and AR to measure track & field metrics the web app can't — reaction times, jump power, sprint mechanics, distances. It is not built yet.This page is what I want to build — tell me what's wrong, what's missing, and which one matters most.

Seven things the phone can measure

CNS Tap Test

Athlete tapping an iPhone trackside for a CNS readiness testScreen tap

Measures

Neural readiness before a session — is the athlete fresh or fried?

At trackside

  1. 1Athlete taps the screen as fast as they can for 10 seconds
  2. 2Phone times every tap to the millisecond
  3. 3A readiness score and trend appear instantly

Beats the stopwatch because

Hand-timing a tap test is impossible — the phone catches sub-frame variation a stopwatch never could.

Readiness

87/ 100

Fresh — clear to train hard

7-session trend

182 ms

Tap speed

6.4%

Consistency

Reaction Time

Sprinter holding a phone before a reaction timing testMotion mode

Measures

Reaction to a "go" signal across 5 trials.

At trackside

  1. 1Pick Motion (phone in hand) or Screen (tap) mode
  2. 2"Get ready… go!" fires at a random delay
  3. 3Mean of the middle 3 trials is shown

Beats the stopwatch because

A stopwatch can't measure a 180 ms reaction — the phone resolves it to the millisecond.

Motion mode

Mean reaction

0.180s

0.21T1
0.18T2
0.17T3
0.19T4
0.15T5

Best & worst dropped · mean of middle 3

Block Start

Sprinter in starting blocks with a phone placed near the blockBlock sensor

Measures

Reaction from the gun, plus automatic false-start detection.

At trackside

  1. 1Phone taped to the block, or held by the coach
  2. 2"On your marks… set… BANG" cadence plays
  3. 3Reaction from the gun + a false-start flag if they moved early

Beats the stopwatch because

Catches false starts and gun-to-movement latency a coach's eye simply can't see.

Reaction from gun

0.142s

⚠ False start — redo

IMU spike detected 0.08 s before the gun

Phone: taped to block

Plyo RSI

Phone camera view of a drop jump for reactive strength analysis240fps camera POV

Measures

Drop-jump reactive strength index from 240fps video.

At trackside

  1. 1Film the drop jump at 240 frames per second
  2. 2Phone finds the takeoff and landing frames
  3. 3RSI, jump height, and contact time are computed

Beats the stopwatch because

RSI needs flight and contact time to the hundredth of a second — the eye can't do that.

Reactive Strength Index

2.41

42 cm

Jump height

0.18 s

Contact time

▶ 240 fps clip saved

Stride Analyzer

Side-on phone camera view of a sprinter acceleratingSide-on camera POV

Measures

First-6-stride mechanics from a side-on video.

At trackside

  1. 1Film the acceleration from the side
  2. 2Phone overlays a skeleton and joint angles frame-by-frame
  3. 3Per-step angle table + a shareable overlay video

Beats the stopwatch because

Dartfish-style analysis without Dartfish — every coach films, almost nobody measures the angles.

Stride analysis

stride 3 / 6
Shin @ touchdown11°
Knee angle142°
Hip angle168°
Contact0.11 s

Distance Measure

Coach measuring a long jump landing mark with a phone cameraAR measure

Measures

Jump and throw distances using the phone's AR.

At trackside

  1. 1Tap the start point in the AR view
  2. 2Walk to the landing point
  3. 3Tap again — distance in metres

Beats the stopwatch because

A tape measure needs two people and a clear runway; AR needs one phone and ten seconds.

Long jump

6.84m

tap start point → walk → tap landing point

LiDAR · ±2 cm

Sprint Timing

Finish-line phone camera view of a sprinter crossing for timingFinish camera POV

Measures

Sprint and split times from two phones — a timing gate without the hardware.

At trackside

  1. 1One phone at the start, one on a tripod at the finish line
  2. 2Phones sync their clocks; athlete sprints
  3. 3Start detected by motion, finish by 240fps video — time + splits

Beats the stopwatch because

Freelap and Brower gates cost thousands; this is two phones a school coach already owns. Not FAT-accurate, but far past a hand stopwatch.

Start phone·····Finish phone
✓ clocks synced · ±4 ms

60 m sprint

7.24s

3.18 s

0–30 m split

4.06 s

30–60 m split

IMU start trigger · 240fps finish line

Before I build this:

  1. 1What's missing — what do you measure by hand today that isn't here? (Heart rate and force plates are deliberately left out of v1 — push back if that's wrong.)
  2. 2What's useless — which of these would you never use?
  3. 3Which one first — if I can only build one in the next month, which?

No form here on purpose — tell me directly.

See the coach web walkthrough